about me (bio):
"Reality
is broken. Why aren't game designers trying to fix it?"
-
Jane McGonigal
my games (design): "The opposite of play isn't work. It's depression." - Brian Sutton Smith
my research (articles): "Games are the most elevated form of investigation." - Albert Einstein
my thoughts (blog): "Can you please help us gamers save the real world?" - a comment on my blog
my art (cookie rolling): "When we're playing games, we're not suffering." - Jane's Cookie Rolling Manifesto
my talks (slides): "Game designers have spent 20 years learning how to optimize human happiness." - my SXSW Keynote
my big idea (video): "We're not trying to predict the future. We're making the future." - IFTF forecasting philosophy
my email address (contact me)