Play time

Ludologists gone wild. Ian Bogost, Gonzalo Frasca, me, & Aki Järvinen party like Game Developers @ GDC. (San Jose, March 2004).

Bang! Bang! Kapow! Boom! Woo hoo! I am playing Halo in the general warm-up session for a National Electronic Gaming League (NEGL) XBox Tournament. (San Francisco, April 2004)

Plotting public intervention, Wizard-of-Oz (WOz) style. Intel researchers conspire while I take notes for John Ashcroft.  This is part of the PlaceStorming research event I planned and ran with design ethnographer Ken Anderson (Portland, March 2004).

Preparing to improvise on a guitar rhythm game at a Shinjuku Arcade. (I have no idea how to play the game because I can't read Japanese.) (Tokyo, May 2004)

BELOW: Singing in the Organum Game debut demonstration at the Berkeley Institute of Design Open House, entirely off key of course. (May 2004)

BELOW: Photos from Node Runner UbiComp, a.k.a Node Runner World Championship 2003.

(Seattle, October 2003) We are team B, hence the all-important secret "B" sign I am making in each photo.  Team B emerged victorious, largely due to the excessive baked goods consumption of myself and Matthew Chalmers , supercool ubicomp researcher from the University of Glascow (middle photo).  Together, Matthew Chalmers and I are Node Runner World Champions of 2003!

(San Francisco, May 2003) I play the disconsolate bride, awaiting players on the steps of a North Beach church, in one of my regular (and favorite!) roles in the Go Game.